The double-edged sword of online gaming : an analysis of masculinity in video games and the gaming community Geena Davis Institute on Gender in Media, Oak Foundation and Promundo
Contributor(s): Geena Davis Institute on Gender in Media | Promundo-US | Oak Foundation.
Material type: BookPublisher: Los Angeles : Geena Davis Institute on Gender in Media, 2021Description: electronic document (43 pages) ; PDF file.Subject(s): ATTITUDES | MASCULINITY | ONLINE GAMING | VIDEO GAMES | INTERNATIONALOnline resources: Click here to access online Summary: This groundbreaking study examines masculinity and representations of different identities (gender, race, LGBTQIA+ individuals, disability, age, and body size) in the most popular video games and in the TWITCH online gaming community. The Oak Foundation has partnered with the Geena Davis Institute on Gender in Media and Promundo to examine representations of the aforementioned identities and masculinity in video games and gaming communities. Given pressing global concerns about the societal impacts of toxic masculinity and the ever-growing popularity of video gaming around the globe, alongside the COVID-19 pandemic that facilitated greater interest and participation in gaming, this work is more important than ever. This study contributes to the Global Boyhood Initiative, led by Promundo, the Kering Foundation, and Plan International, a new international effort to promote and support healthy boyhood. (From the introduction). Record #7797Item type | Current location | Call number | Status | Date due | Barcode |
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Access online | Family Violence library | Online | Available | ON22080047 |
This groundbreaking study examines masculinity and
representations of different identities (gender, race,
LGBTQIA+ individuals, disability, age, and body size)
in the most popular video games and in the TWITCH
online gaming community. The Oak Foundation has
partnered with the Geena Davis Institute on Gender in Media and Promundo to examine representations
of the aforementioned identities and masculinity
in video games and gaming communities. Given
pressing global concerns about the societal impacts
of toxic masculinity and the ever-growing popularity
of video gaming around the globe, alongside the
COVID-19 pandemic that facilitated greater interest
and participation in gaming, this work is more
important than ever. This study contributes to the
Global Boyhood Initiative, led by Promundo, the Kering
Foundation, and Plan International, a new international
effort to promote and support healthy boyhood. (From the introduction). Record #7797